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Saturday 30 April 2011

The Last Few Hours

As of the time of writing there are just 10 hours left to run in the hunt. If you've not started by now you'll have to be very dedicated to finish it. If you have already started this will be your last mad dash.

There are currently no known problems and, as far as we know, all shoes are still out at all of the hunt locations. We'd like to take this chance to remind all Femdoms and vendors that the hunt doesn't end until midnight tonight, Second Life time, so please do keep your shoes out until at least then.

Special note: The Velvet Thorn will be leaving their shoe out for an extra 24 hours. The sim suffered some problems yesterday that made it difficult for people to hunt there. Miss StarSong Bright has told us that the shoe will remain out the extra day to allow anyone who missed it to go pack and hunt it.

We'll do a final end-of-hunt blog post in the next couple or so days, but until then we'd like to thank everyone who has taken part. That includes the Femdom owners, the vendors and all of the hunters. We've had such fun these past two weeks, we've enjoyed the hunt more than we expected, and the response has been bigger and better than we ever dared hope.

We sincerely hope you've had as much fun as we have.

And, please don't forget, we really do value your opinion on how the hunt has gone. We've had many requests already regarding doing a second Femdom Hunt. Given the fun we've had it won't take much to persuade us to organise one. With this in mind we'd really appreciate it if you could leave us with some feedback. It'll help us decide how and when TFH2 might happen.

Happy hunting,
Vila Pixelmaid
Zardia Avindar
Antony Fairport

Wednesday 27 April 2011

Not long left now

The idea for the Femdom Hunt started back in September last year. The idea actually started with a rough design for a prop, a Z&A product-to-be, the thing that became the shopping bags.


From the idea of the bags followed "you'd need a mammoth shopping trip to use them". From that followed "they'd be neat to drag a boy on a hunt with". From that followed "ideally it'd be a Femdom-themed hunt". From that followed "why have we never seen a grid-wide Femdom hunt anyway?"

Fast forward to now and... it's almost over. There's just over three whole days left in the hunt. If you've not finished yet, you might want to get a move on. If you've not started yet you really do need to get a move on.


If you know anyone who hasn't done the hunt yet, and you think they'd enjoy it and the gifts to be found on it, now's the time to remind them. And, Femdom owners and vendors, if possible, now would be a good time to put out a final reminder to everyone. This is your last chance to show off your sim and your shop.

At least... until TFH2, should it happen. ;-)

Tuesday 19 April 2011

Update: #40 -- Collar Bound -- Gift Now Available

We're happy to announce that #40 (Collar Bound) have been able to get their gifts out. If you've already hunted past that location they'd be delighted if you could head back over and hunt their too.


Note that two shoes are hidden at this location. The clue to the second can be found in the first.

As far as we know this means that all known issues are now resolved.

Monday 18 April 2011

Post-Weekend Status Update

Just a little status update after our first weekend. The hunt has gone amazingly well and, as of the time of writing, there are no serious problems to report. We're still waiting on the gift to be put out at #40 (Collar Bound) and when that is fixed we'll send out a group notice to let everyone know they can go back and visit.

Other than that, we're not aware of any serious issues. Do keep in mind, of course, that Tuesday and Wednesday will see rolling restarts over the grid so, if you find yourself unable to get into a location, keep an eye on the Second Life grid status blog to see if that's the cause. If you're a location owner please do feel free to shout out in group chat about your restart -- hunters do appreciate it when you let them know that you're down, and when you're back again.

Those of you who have finished the hunt already: thank you for hunting with us and we hope you had a great time. We've had some fantastic feedback from many of you. And, now that you've finished The Femdom Hunt, don't forget that two of our hunt locations have their own hunts happening at the moment. If you're still hunt-hungry be sure to check these out:
  • PRIME are running The Whizz Hunt, which also started on the 15th.
  • The Velvet Thorn have a three-week mini-hunt around their sim that also started on the 15th. To find out more just teleport to the sim and look near the landing point. You'll find a sign that will give you more information.
As always, if you have any questions or need any help, the hunt group is very active and helpful. And, please, don't hesitate to contact Zardia Avindar or Antony Fairport. If we're not online at the time we'll generally get your message and get back to you when we're next in.

Happy hunting. :-)

Saturday 16 April 2011

One Day In

Just over one day into the hunt now and it's going really well. The first few hours saw a handful of issues -- missing gifts, wrong LMs in hunt objects, that sort of thing -- but, thanks to the fast work of the vendors and sim owners involved, those problems were quickly fixed.

As of the time of writing the only location that has an issue is Collar Bound. Due to unforeseen circumstances they're unable to get their gift out at the moment and we're working with them to get it fixed as soon as possible. The moment it's fixed we'll announce this on the blog, and as a group notice, so you can all pay them a visit and hunt there.

As for how the hunt has gone so far... we're rather shocked. So far it's turned out to be a lot bigger than we expected. The support we've had from hunters has been overwhelming, in the best possible way. We can't thank you all enough.

We're also heartened by the buzz that many of you are generating about the blog. It's great to see blog entries such as this one from Future Femdom, and especially this one from Lingerie Clip (which does an awesome job of illustrating some of the gifts available -- and she's not done the whole hunt yet). If you know of any other blogs about the hunt, we'd love to hear about them.

Before we sign off for this blog entry, we'd also like to mention a couple of other hunts that are being run by, or hosted by, locations in this hunt:
They should help with the hunt-withdrawal when you finish The Femdom Hunt. ;-)

Friday 15 April 2011

Current Known Issues

Almost two hours in and, mostly, the hunt is going smoothly. A small number of issues have cropped up and we're addressing them right now. They are:
  1. #10 -- Domaine LaFignonne -- we're unable to find the hunt item at this time. The item is there. It's just well hidden. ;-)
  2. #27 -- Velvet Crossing -- we're unable to find the hunt item at this time. Now fixed.
  3. #40 -- Collar Bound -- No gift in the shoe at this time. Grab the landmark and carry on. Now fixed.
  4. #50 -- House of X -- No gift in the shoe at this time. Grab the landmark and carry on. Now fixed.
  5. #52 -- Dolome Designs -- Has an older LM for #53. Use this one when you're done at #52. Now fixed.
  6. #68 -- Pirandello Bay -- RL has delayed putting out the gift. Should be fixed by the end of the day. Now fixed.
  7. #72 -- North Star Estates -- RL has delayed putting out the gift. Should be fixed by the end of the day. Now fixed.
In each case we've contacted the location owner (or they've been in contact with us to let us know) and we hope to have the problem resolved before the end of the day. Remember, you can see the latest status of every location over here.

We'll also update this blog entry as things change.

Thursday 14 April 2011

The Hunt is On!

Finally, the time is here, it’s the 15th, the Femdom Hunt has started! We’re glad you could join us.


Now that you’re setting out on the hunt we just wanted to remind everyone of the resources that are available to you:
Now for a serious moment: please remember, this is the first day of the hunt. The first few hours of any hunt almost always throw up a hurdle or two. The people who have made this hunt possible are spread out across many different timezones, and they all have a RL that demands their attention too. Because of this we ask that if you find a problem, if there’s an issue, you let us know, skip to the next location, and pop back later. The latest news will always be available here on this blog and in the location list. We understand and appreciate that it can be frustrating (we like to go on hunts too), but any early problems will be fixed and we'll be letting people know when they are fixed.

There's a whole two weeks to get everything.

Also remember: the hunt group is a great place to report issues, find out about issues, seek help if you’re stuck or, of course, offer help to your fellow hunters.

Oh, yes, and especially remember: have fun. We are. ;-)

Wednesday 13 April 2011

The Femdom Hunt: Almost There

As of the time of writing we're a little under and and a day and a half away from the start of the hunt. Almost everything is done, almost everything is in place. Mostly, it's just a case of sitting and waiting.

While we're waiting, we're watching the slow and steady growth of the hunt group. We're already some way past the point where hunters start to outnumber location-owners. So, with that in mind, with the assumption that you're a new reader of this blog, here's some handy pointers:
If you're not in the hunt group we'd encourage you to join. You can join via the hunt sign you'll find at all of the locations on the hunt. If you need a personal invite because you can't get to a location right now please feel free to IM Antony Fairport in-world and he'll arrange it for you.

Monday 11 April 2011

How To: Set the Hint in Your Hunt Sign

By now you should have v3.0 of the hunt sign up and visible at your location (if not you'll have had a notecard about this from Zardia). You'll have noticed, with this version of the sign, there's some hover text over the sample shoe that lives on the sign -- this is where your hunt hint will go.


At some point soon you'll be wanting to set your hint. What you set it to is, of course, up to you. You can make it nice and easy, or you can make it rather tricky. It really depends on just how hard you want to make it for the hunters who come to your location. No matter what you decide to do in that regard, you'll need to set the hint so that it shows on the board -- here's how to do it (please note that all instructions and illustrations are written with a 1.23 style viewer in mind -- in this case they were done with Phoenix; there will be differences if you are using Viewer 2.x):

Right click on the sign and select "Edit" from the menu. This will give you the usual edit dialog:


Now select the content tab in the edit dialog. You'll get a list of all the items that live inside the sign:


At the top of the list you should see a notecard called Hint. Double-click on this to open it so you can edit it:


At this point you want to delete the text that's in there (by default it says "All will be revealed by April 15th") and replace it with your hint. Please note that the hint can be multiple lines so, if you really do feel the urge to pen a poem or something similar, you can -- we'd advise not making the hint too long though.

Once you've made your change hit the Save button.


Once saved you can close the notecard. When you do you should find that the text you wrote in the notecard is now hovering above the shoe that is on the face of the sign.


Congratulations: the hint is set.

Thursday 7 April 2011

Reminder: Second Walk-Through is Tomorrow

Just a little reminder that the second walk-through is happening tomorrow. Starting some time after midnight (Second Life time) Zardia and Antony will be taking a walk through every location on the location list and will be looking for the following:
  1. Version 3.0 of the hunt sign on display at your landing point.
  2. Your hunt object (the shoe) rezzed out with the sign.
Please remember: you don't need to do anything with the hunt object yet. Please don't go putting your hunt gift inside the shoe, the hunt doesn't start for another week. This is just our way of making sure that everyone got their shoe, that they still have it, that you got sent the correct one and that the trail of landmarks we made for you is still working.

Please keep in mind that we're just over a week away from the start of the hunt. If you have a sim or shop group, now might be a good time to start promoting the hunt in it. If you have a sim or shop blog, now might be a good time to write about it on there. If you know of any related groups or blogs that would welcome information on the hunt please feel free to pass them a copy of the publicity pack (if you lost your copy please let Zardia Avindar or Antony Fairport know and we'll drop you another copy -- you got a copy in your last update pack).

Oh, yes, and now's a good time to be getting your build done if you've not done so already. ;-)

As always, if you have any questions, no matter how small or simple, please don't hesitate to contact Zardia or Antony. We'll do everything we can to help.

Monday 4 April 2011

Second Walk-Through at the End of This Week

Please remember that the second walk-through is scheduled to happen on Friday (SL time) this week. If you've not done so yet, now's a good time to get v3.0 of the hunt sign, and the hunt item, out on display.


Starting some time in the early hours of the 8th Zardia and Antony will be going through the location list and checking that all signs and shoes are out. If you have any changes for the location list (perhaps your desired landing point has changed, or perhaps your shop has moved sim) we'd appreciate it if you could let us know as soon as possible. During the walk-through we'll be dropping a notecard on you to let you know if everything looks good, or to highlight any issues that we'll need fixing.

As always, if you need any help, or have any questions, please don't hesitate to contact Zardia Avindar or Antony Fairport.